OUTPUT BUFFER:
# bezmesh.tcl # # An example of the OpenGL red book modified to work with Tcl3D. # The original C sources are Copyright (c) 1993-2003, Silicon Graphics, Inc. # The Tcl3D sources are Copyright (c) 2005, Paul Obermeier. # See file LICENSE for complete license information. # # This program renders a lighted, filled Bezier surface, # using two-dimensional evaluators. package require tcl3d 0.4.0 set ctrlpoints { { {-1.5 -1.5 4.0} {-0.5 -1.5 2.0} {0.5 -1.5 -1.0} {1.5 -1.5 2.0}} { {-1.5 -0.5 1.0} {-0.5 -0.5 3.0} {0.5 -0.5 0.0} {1.5 -0.5 -1.0}} { {-1.5 0.5 4.0} {-0.5 0.5 0.0} {0.5 0.5 3.0} {1.5 0.5 4.0}} { {-1.5 1.5 -2.0} {-0.5 1.5 -2.0} {0.5 1.5 0.0} {1.5 1.5 -1.0}} } # Font to be used in the Tk listbox. set listFont {-family {Courier} -size 10} # Show errors occuring in the Togl callbacks. proc bgerror { msg } { tk_messageBox -icon error -type ok -message "Error: $msg\n\n$::errorInfo" exit } # Print info message into widget a the bottom of the window. proc PrintInfo { msg } { if { [winfo exists .fr.info] } { .fr.info configure -text $msg } } proc initlights {} { set ambient {0.2 0.2 0.2 1.0} set position {0.0 0.0 2.0 1.0} set mat_diffuse {0.6 0.6 0.6 1.0} set mat_specular {1.0 1.0 1.0 1.0} set mat_shininess {50.0} glEnable GL_LIGHTING glEnable GL_LIGHT0 glLightfv GL_LIGHT0 GL_AMBIENT $ambient glLightfv GL_LIGHT0 GL_POSITION $position glMaterialfv GL_FRONT GL_DIFFUSE $mat_diffuse glMaterialfv GL_FRONT GL_SPECULAR $mat_specular glMaterialfv GL_FRONT GL_SHININESS $mat_shininess } proc DisplayCallback { toglwin } { glClear [expr $::GL_COLOR_BUFFER_BIT | $::GL_DEPTH_BUFFER_BIT] # Viewport command is not really needed, but has been inserted for # Mac OSX. Presentation framework (Tk) does not send a reshape event, # when switching from one demo to another. glViewport 0 0 [$toglwin width] [$toglwin height] glPushMatrix glRotatef 85.0 1.0 1.0 1.0 glEvalMesh2 GL_FILL 0 20 0 20 glPopMatrix glFlush } proc CreateCallback { toglwin } { glClearColor 0.0 0.0 0.0 0.0 glEnable GL_DEPTH_TEST glMap2f GL_MAP2_VERTEX_3 0 1 3 4 \ 0 1 12 4 [join [join $::ctrlpoints]] glEnable GL_MAP2_VERTEX_3 glEnable GL_AUTO_NORMAL glMapGrid2f 20 0.0 1.0 20 0.0 1.0 initlights } proc ReshapeCallback { toglwin { w -1 } { h -1 } } { set w [$toglwin width] set h [$toglwin height] glViewport 0 0 $w $h glMatrixMode GL_PROJECTION glLoadIdentity if { $w <= $h } { glOrtho -4.0 4.0 \ [expr -4.0*double($h)/double($w)] \ [expr 4.0*double($h)/double($w)] \ -4.0 4.0 } else { glOrtho [expr -4.0*double($w)/double($h)] \ [expr 4.0*double($w)/double($h)] \ -4.0 4.0 -4.0 4.0 } glMatrixMode GL_MODELVIEW glLoadIdentity } frame .fr pack .fr -expand 1 -fill both togl .fr.toglwin -width 500 -height 500 -double false -depth true \ -createproc CreateCallback \ -reshapeproc ReshapeCallback \ -displayproc DisplayCallback listbox .fr.usage -font $::listFont -height 1 label .fr.info grid .fr.toglwin -row 0 -column 0 -sticky news grid .fr.usage -row 1 -column 0 -sticky news grid .fr.info -row 2 -column 0 -sticky news grid rowconfigure .fr 0 -weight 1 grid columnconfigure .fr 0 -weight 1 wm title . "Tcl3D demo: OpenGL Red Book example bezmesh" bind .