can't find package tcl3d 0.3.3
    while executing
"package require tcl3d 0.3.3"
    (in namespace eval "::request" script line 8)
    invoked from within
"namespace eval ::request $script"
    ("::try" body line 12)

OUTPUT BUFFER:

# multitex.tcl # # An example of the OpenGL red book modified to work with Tcl3D. # The original C sources are Copyright (c) 1993-2003, Silicon Graphics, Inc. # The Tcl3D sources are Copyright (c) 2005, Paul Obermeier. # See file LICENSE for complete license information. package require tcl3d 0.3.3 set texels0 [tcl3dVector GLubyte [expr 32*32*4]] set texels1 [tcl3dVector GLubyte [expr 16*16*4]] # Font to be used in the Tk listbox. set listFont {-family {Courier} -size 10} # Show errors occuring in the Togl callbacks. proc bgerror { msg } { tk_messageBox -icon error -type ok -message "Error: $msg\n\n$::errorInfo" exit } # Print info message into widget a the bottom of the window. proc PrintInfo { msg } { if { [winfo exists .fr.info] } { .fr.info configure -text $msg } } proc min { a b } { if { $a < $b } { return $a } else { return $b } } # Note: A faster method to calculate and specify textures in Tcl has been # introduced with Tcl3D version 0.3. See Tcl3D demo bytearray.tcl. proc makeCheckImages {} { for { set i 0 } { $i < 32 } { incr i } { for { set j 0 } { $j < 32 } { incr j } { $::texels0 set [expr {($i*32 + $j)*4 + 0}] $i $::texels0 set [expr {($i*32 + $j)*4 + 1}] $j $::texels0 set [expr {($i*32 + $j)*4 + 2}] [min [expr ($i*$j)/255] 255] $::texels0 set [expr {($i*32 + $j)*4 + 3}] 255 } } for { set i 0 } { $i < 16 } { incr i } { for { set j 0 } { $j < 16 } { incr j } { $::texels1 set [expr {($i*16 + $j)*4 + 0}] 255 $::texels1 set [expr {($i*16 + $j)*4 + 1}] $i $::texels1 set [expr {($i*16 + $j)*4 + 2}] $j $::texels1 set [expr {($i*16 + $j)*4 + 3}] 255 } } } proc CreateCallback { toglwin } { set ::texNames [tcl3dVector GLuint 2] glClearColor 0.0 0.0 0.0 0.0 glShadeModel GL_FLAT glEnable GL_DEPTH_TEST makeCheckImages glPixelStorei GL_UNPACK_ALIGNMENT 1 glGenTextures 2 $::texNames glBindTexture GL_TEXTURE_2D [$::texNames get 0] glTexImage2D GL_TEXTURE_2D 0 $::GL_RGBA 32 32 0 GL_RGBA \ GL_UNSIGNED_BYTE $::texels0 glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER $::GL_NEAREST glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER $::GL_NEAREST glTexParameteri GL_TEXTURE_2D GL_TEXTURE_WRAP_S $::GL_REPEAT glTexParameteri GL_TEXTURE_2D GL_TEXTURE_WRAP_T $::GL_REPEAT glBindTexture GL_TEXTURE_2D [$::texNames get 1] glTexImage2D GL_TEXTURE_2D 0 $::GL_RGBA 16 16 0 GL_RGBA \ GL_UNSIGNED_BYTE $::texels1 glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER $::GL_LINEAR glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER $::GL_LINEAR glTexParameteri GL_TEXTURE_2D GL_TEXTURE_WRAP_S $::GL_CLAMP_TO_EDGE glTexParameteri GL_TEXTURE_2D GL_TEXTURE_WRAP_T $::GL_CLAMP_TO_EDGE # Use the two texture objects to define two texture units # for use in multitexturing. glActiveTexture GL_TEXTURE0 glEnable GL_TEXTURE_2D glBindTexture GL_TEXTURE_2D [$::texNames get 0] glTexEnvi GL_TEXTURE_ENV GL_TEXTURE_ENV_MODE $::GL_REPLACE glMatrixMode GL_TEXTURE glLoadIdentity glTranslatef 0.5 0.5 0.0 glRotatef 45.0 0.0 0.0 1.0 glTranslatef -0.5 -0.5 0.0 glMatrixMode GL_MODELVIEW glActiveTexture GL_TEXTURE1 glEnable GL_TEXTURE_2D glBindTexture GL_TEXTURE_2D [$::texNames get 1] glTexEnvi GL_TEXTURE_ENV GL_TEXTURE_ENV_MODE $::GL_MODULATE } proc DisplayCallback { toglwin } { glClear [expr $::GL_COLOR_BUFFER_BIT | $::GL_DEPTH_BUFFER_BIT] # Viewport command is not really needed, but has been inserted for # Mac OSX. Presentation framework (Tk) does not send a reshape event, # when switching from one demo to another. glViewport 0 0 [$toglwin width] [$toglwin height] glBegin GL_TRIANGLES glMultiTexCoord2f GL_TEXTURE0 0.0 0.0 glMultiTexCoord2f GL_TEXTURE1 1.0 0.0 glVertex2f 0.0 0.0 glMultiTexCoord2f GL_TEXTURE0 0.5 1.0 glMultiTexCoord2f GL_TEXTURE1 0.5 0.0 glVertex2f 50.0 100.0 glMultiTexCoord2f GL_TEXTURE0 1.0 0.0 glMultiTexCoord2f GL_TEXTURE1 1.0 1.0 glVertex2f 100.0 0.0 glEnd glFlush } proc ReshapeCallback { toglwin { w -1 } { h -1 } } { set w [$toglwin width] set h [$toglwin height] glViewport 0 0 $w $h glMatrixMode GL_PROJECTION glLoadIdentity if { $w <= $h } { gluOrtho2D 0.0 100.0 0.0 [expr 100.0 * double($h)/double($w)] } else { gluOrtho2D 0.0 [expr 100.0 * double($w)/double($h)] 0.0 100.0 } glMatrixMode GL_MODELVIEW glLoadIdentity } frame .fr pack .fr -expand 1 -fill both togl .fr.toglwin -width 250 -height 250 -double false -depth true \ -createproc CreateCallback \ -reshapeproc ReshapeCallback \ -displayproc DisplayCallback listbox .fr.usage -font $::listFont -height 1 label .fr.info grid .fr.toglwin -row 0 -column 0 -sticky news grid .fr.usage -row 1 -column 0 -sticky news grid .fr.info -row 2 -column 0 -sticky news grid rowconfigure .fr 0 -weight 1 grid columnconfigure .fr 0 -weight 1 wm title . "Tcl3D demo: OpenGL Red Book example multitex" bind . "exit" .fr.usage insert end "Key-Escape Exit" .fr.usage configure -state disabled PrintInfo [format "Running on %s with a %s (OpenGL %s, Tcl %s)" \ $tcl_platform(os) [glGetString GL_RENDERER] \ [glGetString GL_VERSION] [info patchlevel]] if { ! [tcl3dOglHaveVersion 1 2] } { tk_messageBox -icon warning -type ok -title "Invalid OpenGL version" \ -message [format "Feature needs OpenGL >= 1.2. Only have %s" \ [glGetString GL_VERSION]] }